Deputy Editor Harry Turner explains how the latest NetherRealm fighter is not only one of the best games of its genre, but also one of the best games periodWritten by Harry Turner on 20th June 2017
EGX Rezzed | Hands-on: Manual Samuel
Featuring comic book style graphics and slapstick humour, Manual Samuel is a QWOP ragdoll physics-based game which left Roshni in stitches at this years EGX Rezzed
It’s not often that you get to play as the reanimated, so when I saw the very opportunity in Curve Digital’s room at Rezzed, I leapt at the chance to play Manual Samuel. Recently deceased due to a run in with a septic tank truck, Samuel has made a deal with Death to be brought back to the land of the living. On one condition, Samuel must live out one full day doing everything on purpose, manually, or face an eternity of Hell.
“Don’t even get me started on walking, or in my case a series of steps punctuated by the splits.
Featuring comic book style graphics and slapstick humour, this demo was well worth the 15 minutes I spent playing and I can’t wait to find out how Samuel continues on through the day. The game was side-splittingly funny to get to grips with and it always seemed that just when you got the hang of one thing, you’d probably forgot something else. “Your back Sam!” It was also great fun watching others play too, with the developers commenting on how they enjoy watching players progress from flopping around the floor like an infant to some semblance of walking by the demo’s end. Due out this summer, I personally can’t wait to get my hands on this game, to see what other challenges Samuel will have to endure before his manual day is complete.