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TV Editor Alex Taylor reminisces on Red Dead Redemption II and how it is a marked note of quality in media releases of the time
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Gaming Editor Louis Wright reviews DELETE AFTER READING finding it to be a let-down despite some strong design elements
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Comment Editor Weronika Białek discuses the nature of video game adaptations and what determines a success and a failure
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Gaming Editor Louis Wright looks back at the 6th Generation of Pokémon on the precipice of its 10th anniversary
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Gaming Editor Louis Wright uses the games of Scott Cawthon as a case study for the importance of developing a consistent atmosphere in a game.
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Gaming Editor Benjamin Oakden explores the enduring nature of Resident Evil 4 in anticipation for its upcoming remake
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Redbrick Gaming's Writers and Editors recall the games from their childhood that are special to them
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Gaming Writer Devin Birse reflects on the history and development of the Fallout franchise upon it turning 25
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Gaming Editor Benjamin Oakden explores the history of open-world games and how they have developed over time
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Gaming Editor Louis Wright explores the importance of rule introduction in game design through a case study of the Super Mario Bros. series
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Gaming Editor Benjamin Oakden reflects on childhood memories with Super Smash Bros. Brawl
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Gaming Editor Louis Wright reviews Paper Cut Mansion finding the game to be charming but ultimately a mixed experience